java.lang.Object
javax.swing.border.AbstractBorder
javax.swing.border.EtchedBorder
javax.swing.plaf.BorderUIResource.EtchedBorderUIResource
- 所有已实现的接口:
Serializable,Border,UIResource
- 封闭类:
BorderUIResource
public static class BorderUIResource.EtchedBorderUIResource extends EtchedBorder implements UIResource
蚀刻边框 UI 资源。
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字段摘要
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构造方法总结
构造方法构造方法描述构造一个EtchedBorderUIResource。EtchedBorderUIResource(int etchType) 构造一个EtchedBorderUIResource。EtchedBorderUIResource(int etchType, Color highlight, Color shadow) 构造一个EtchedBorderUIResource。EtchedBorderUIResource(Color highlight, Color shadow) 构造一个EtchedBorderUIResource。 -
方法总结
在类 javax.swing.border.EtchedBorder 中声明的方法
getBorderInsets, getEtchType, getHighlightColor, getHighlightColor, getShadowColor, getShadowColor, isBorderOpaque, paintBorder在类 javax.swing.border.AbstractBorder 中声明的方法
getBaseline, getBaselineResizeBehavior, getBorderInsets, getInteriorRectangle, getInteriorRectangle
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构造方法详细信息
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蚀刻边框UI资源
public EtchedBorderUIResource()构造一个EtchedBorderUIResource。 -
蚀刻边框UI资源
public EtchedBorderUIResource(int etchType) 构造一个EtchedBorderUIResource。- 参数:
etchType- 边框绘制的蚀刻类型
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蚀刻边框UI资源
构造一个EtchedBorderUIResource。- 参数:
highlight- 用于蚀刻高光的颜色shadow- 用于蚀刻阴影的颜色
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蚀刻边框UI资源
@ConstructorProperties ({"etchType","highlightColor","shadowColor"}) public EtchedBorderUIResource(int etchType, Color highlight, Color shadow) 构造一个EtchedBorderUIResource。- 参数:
etchType- 边框绘制的蚀刻类型highlight- 用于蚀刻高光的颜色shadow- 用于蚀刻阴影的颜色
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